My Work Philosophy
-
I see my work as a part of my spiritual journey.
-
I believe in working with the best people I can find.
-
I believe that by helping others, I'm helping myself.
-
I believe every project has an opportunity for me to solve people's problems or help them to reach their goals.

Education
-
Academy of Art University, San Francisco, CA, 2014 – 2016
-
MFA, Visual Development
-
University of Tehran, Tehran, Iran, 2008 – 2011
-
BFA, Traditional Painting
-
Besharat, Tehran, Iran, 2004 – 2007
-
Graphic Design Diploma
Experience
​
Berri Real Estate
San Francisco, CA
​
UX Specialist
Visual Designer
8/2019 – Present
​
-
Create brand, art, and marketing collateral, including a design + aesthetic style guide
-
Responsible for product, competitor, and UX exploration for mobile real estate application + concept
-
Collaborate with real estate experts and executives to understand users, need, and potential features
-
Craft low-fidelity sketches and wireframes to demonstrate functionality and potential user experience
-
Define minimum viable product, user journeys, KPIs, and user stories related to mobile application
HoOoOo Foundation
San Jose, CA
​
Executive Director
Visual Designer
10/2017 – 10/2019
-
Conceived of and executed a children’s storytelling mobile application called Meeka’s Secret
-
Created concept art, visual design, 2d animation, and proofs-of-concept for mobile video game
-
Defined product goals, roadmap, featureset, specifications, and phased-out development plan
-
Developed user journeys, personas, and go-to-market plan reaching over 125k downloads + users
-
Collaborated with product team, engineers, and Unity game developers on product development
-
Led art and CG team in on-budget, on-time, technically-compliant performance assets, including animations, character design, UI elements, and all other key visual elements
-
Worked with a variety of partners and press to spread the word and achieve earned media
BeedarME
Redwood City, CA
​
Art Director
Visual Artist
7/2017 – 9/2018
-
Responsible for wireframes, game art, 2d animations, UI design, and interactions for children’s edu game
-
Conducted user studies, research, prototype design, and market exploration for mobile application
-
Defined minimum viable product, success metrics, and related product development roadmap
United4Iran
Berkeley, CA
​
Product Design
Visual Artist
8/2016 – 10/2017
-
Responsible for wireframes, game art, UI design, and interactions for a variety of mobile apps and games
-
Conducted user studies, user research, and initial prototype and proofs-of-concept for new concepts
-
Collaborated with engineers and other designers on end-to-end product development and launch
-
Hired and managed outside design resources to meet aggressive deadlines and goals
Takam Film
Tehran, Iran
Director
Lead Animator
Concept Artist
3/2010 – 7/2015
-
Crafted end-to-end concepts, storyboards, branding, visual design, + props for two short films for children
-
Sketched a variety of characters, ideas, stories, and more to explore educational content’s impact
-
Managed production, including on-time and on-budget distribution, planning, and scheduling
-
Developed brand and design style guide to maintain consistency and brand messaging